About Us

Sharing Cheats

Share Your Cheats

No other cheat provider allows you to share your purchases with friends. Our products aren't locked to any type of hardware identification or IP address. Only one cheat concurrent cheat session is allowed at the same time, but changing IP or computer will not get your account suspended. We simply don't care.


Unique Binaries

Unique Binaries

Every cheat binaries and launcher binaries are used only once per client. Our dedicated compiling server generates new builds and stores them into the cloud until a new client launches the product for the first time. The code and data structures are scrambled during compilation using our proprietary obfuscation strategies. The launcher is also virtualized to protect sensitive data. This allows our products to evade every kind of signature-based detection, the primary method used for detection by anti-cheats.


No Public Code

No Public Code

Nobody wants to pay for something that's publicly available. In addition to increasing detection risks drastically, public code is often inefficient and poorly designed. The large majority of "copypastas" commonly used by freeware cheaters involve very bad programming practices that lead to crashes and inaccuracies within their features. This is not something that our customers experience, as all of our codebase is written from scratch, injection method and function hooks included.


Low Concurrent Users

Low Concurrent Users

Despite the incredibly complex stealth mecanisms that exist out there, detection is always possible. Cheat providers that claim otherwise are being horribly dishonest. The easiest way to avoid detection remains to avoid attracting the anti-cheat developers' attention. That's why we never allow over 20 concurrent users per cheat. When usage gets too high, key generation is alted until the user count lowers. Simple but effective.